Flash Tree Menu by Deluxe-Tree.com
Flash Tree Menu


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Menu Screenshots Flash Tree Menu

Flash Tree Menu Tree Text Transition

Features Flash Tree Menu

Cost Effective
Easy Setup
  • De Luxe Tuner. GUI interface to create your flash tree menu menus easily and in no time
  • Sensible menu parameters for manual editing
Menu Javascript Tree Flash Tree Menu
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • Runs well with an unlimited number of submenus and items
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed flash tree menu samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
Seamless Integration
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
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Javascript Tree Menu. Expandable Menu.

  • Tune menu parameters manually or using Deluxe Tuner. Then add several rows of a code within html page - your menu is ready!
  • Use special JavaScript functions for: Dynamic changing of items (text, link, icons and even individual style!). Making a menu item active/disabled. Addition/removing of items. Changing of visibility of items. Collapsing/expanding of items. Getting the information on any menu, submenu and items. Other tricks. But for all that it's not necessary to insert any additional code into all the pages - just specify some additional parameters of the menu.

Recent Questions Flash Tree Menu

Q: How do you get the menu items in the transparent drop down menu to change to the hand like it's a hyperlink?

A: Set the following parameter in your data.js file:

  var itemCursor="pointer";



Q: I need to create a pop-up menu triggered from a flash movie button. Is this possible, and if so, do you have any documentation on this? (coding for flash button, etc)


A: Unfortunately you cannot assign OnClick or OnContextMenu event forflash file.


Q: I would like all my submenus of the html menu to appear in the same location on the page and not relative to the parent menu item.

A: You can do it using the following parameters:

  var subMenuAlign = "left"; - Horizontal alignment for submenus.

"pleft", "pcenter", "pright" - alignment relative to the parent submenu.

  var subMenuVAlign = "top"; - Submenus vertical alignment.

"ptop", "pcenter", "pbottom" - alignment relative to the parent submenu.



Q: Couple last questions. I have 25 icons (images) on one page. Each image needs it's own popup menu. Obviously I now have the first one working. How and where do I define IDs number 2-24 ? Does each icon need it's own "source_" file?

Also, where is it defined that the popup menu is ID 1 ?


A: > Also, where is it defined that the popup menu is ID 1 ?
Each menu has ID. The ID's number starts with 0.

So, when you have several data files on your page you have such ID's:

<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0

<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1

<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2

<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3

<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4

and so on.

> I have 25 icons (images) on one page. Each image needs it's own popup menu.
If you want to have different Popup menus (there color, item, text,font and so on) you should create 25 different .js files with yourparameters. And call them from your page, for example:

<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
...
<SCRIPT language=JavaScript1.2 src="source_pop24.js" type=text/javascript></SCRIPT>

If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:

  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();

and move it to the html page:

<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
  var menuItems = [

["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
  var menuItems = [

["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
...
<script type="text/javascript"> //twenty fourth popup menu ID - 3
  var menuItems = [

["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];

dm_init();
</SCRIPT>

<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
...
<img src="testimage.gif" width=200 onClick="return dm_popup(24, 1000, event);" style="cursor: hand;">
...
</body>