Javascript Tree View Reading From Database by Deluxe-Tree.com
Javascript Tree View Reading From Database


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Menu Screenshots Javascript Tree View Reading From Database

Javascript Tree View Reading From Database Mouseover Tree Drop Down

Features Javascript Tree View Reading From Database

Seamless Integration
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items
Unrivalled Features
  • Scrollable, dragable, floating
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
Tree Moving Menu Tutorial Javascript Tree View Reading From Database
Cost Effective
High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • Runs well with an unlimited number of submenus and items
Professional Look-n-feel
  • Entirely customizable look-n-feel
  • A lot of pre-designed javascript tree view reading from database samples
  • Hundreds of visual effects
  • Custom CSS styles can be applied for all menu settings
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Javascript Tree Menu. Expandable Menu.

  • There can be as many submenus as you want.
  • Use a mouse to drag a menu as a usual window.
  • When the page is scrolled the menu remains visible. The Javascript/DHTML Tree can "float" along one or two coordinate axes. After clicking on menu item selected item becomes highlighted.

Recent Questions Javascript Tree View Reading From Database

Q: I can't get drop down navigation menu to centre in the table..
I want it to - which is just below the header flash
Could you let me know what to do


A: Now you're using absolute position for JavaScript Tree Menu:

  var absolutePos=1;

You should use relative position:

  var absolutePos=0;

Try that.



Q: I’m looking for a popup multilevel menu. I think from your website that your menus will do this for but I can’t figure out using the trial version how to do it.

I have an image map of a graphic and I need to call my javascript pop out menu from an OnMouseOver in the image map…

<areahref="#"onmouseover=""shape="rect"coords="120, 124, 180, 136">

Obviously I can’t put the standard <script>… as described in your sample.

Is there a setting that I need to change or is this not possible with your javascript pop out menu.

A: You can try to use Popup Menu, see more info:
http://deluxe-menu.com/popup-mode-sample.html

See how you should call pop up menu

<img src="data-samples/images/popup_pic.gif" width=180 height=119 onmouseover="return dm_popup(0, 2000, event);" onClick="return dm_popup(1, 2000, event);" style="cursor: pointer;"><br>

You can create your javascript pop out menu using Deluxe Tuner application.



Q: I have not seen anything that can help me in the question list and
I would like to ask how to have a php tree view closed by default.

A: You should delete "+" signs in the top items and set the followingparameter:

  var texpanded=0;


Q:  1) is it possible to have multiple(different) images, popup menus?

 2) Can it Automatically popup instead of Left click?
 Would you show me How?

  3) What is: menuInd - index of the javascript menu script on a page, >= 0 ?
 Could you give more explanation?

A: >  1) is it possible to have multiple(different) images, popup menus?
Yes, you can use any number of popup menus on your page.

>  2) Can it Automatically popup instead of Left click?
>  Would you show me How?
You can use onMouseOver event instead of onClick or onContextMenu events in that case.

> 3) What is: menuInd - index of the javascript menu script on a page, >= 0 ?
Each menu has ID. The ID's number starts with 0.

So, when you have several data files on your page you have such ID's:

<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0 //standard menu (doesn't use popup feature)

<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1

<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2

<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3

<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4

and so on.

If you want to have different Popup menus (there color, item, text,font and so on) you should create different .js files with yourparameters. And call them from your page, for example:

<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script>

<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop3.js" type=text/javascript></SCRIPT>

If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:

  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();

and move it to the html page:

<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
  var menuItems = [

["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
  var menuItems = [

["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];

dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
  var menuItems = [

["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];

dm_init();
</SCRIPT>

<script type="text/javascript"> //fourth popup menu ID - 4
  var menuItems = [

["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];

dm_init();
</SCRIPT>

<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(4, 1000, event);" style="cursor: hand;">

</body>